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Exporting data symbols in C# for NVIDIA Optimus

Exporting data symbols in C# for NVIDIA Optimus

This is kind of a neat hack I ran across: At work were talking about if it was possible to export a native Win32 data symbol from a .NET application. The reason you would want to do this is because there is a method of controlling NVIDIA Optimus by doing so. Optimus tries to guess […]