Lucas Magder
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Frosting

Editing while spectating as through a game client

Trust people when they say “write games not engines”

By Lucas on July 27, 2017

...unless you really like writing engines, which I do. I never got around to posting about this project since I was kind of waiting for it to be something cooler, but a couple of years in of working on it once in a while the amount of work left kind of hit me. In the […]

Posted in Programming | Tagged Frosting

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