By Lucas on September 19, 2014
My most recent project just got revealed! We set out to recreate the Apollo 11 landing site and specifically the iconic photo on Buzz Aldrin stepping off from the LEM inside Unreal Engine 4 using NVIDIA's upcoming global illumination middleware called VXGI and our new Maxwell GPU architecture. It was actually a really interesting project […]
Posted in Programming, Work | Tagged Apollo11
By Lucas on June 5, 2014
The FaceWorks Tegra K1 demo I worked on finally made it to the play store! If you have a K1 device give it a shot Installs are pretty low still since you need an Android (sorry, no Jetsons) Tegra K1 device that supports OpenGL 4.4 non-ES and I think the only one out there so […]
Posted in Programming, Work | Tagged Faceworks
By Lucas on May 18, 2014
This is kind of a neat hack I ran across: At work were talking about if it was possible to export a native Win32 data symbol from a .NET application. The reason you would want to do this is because there is a method of controlling NVIDIA Optimus by doing so. Optimus tries to guess […]
Posted in Programming, Work
By Lucas on November 26, 2013
fxguide just posted a pretty extensive article about the state of the art in face rendering: "The Art of Digital Faces at ICT – Digital Emily to Digital Ira" and it has section about the NVIDIA Digital Ira/FaceWorks project I worked on. We've actually made two different version of Digital Ira so far. The "super-duper" […]
Posted in Programming, Work | Tagged Faceworks
By Lucas on July 23, 2012
I know there have been screenshots and stuff online for a while, but today the public build of the demo finally passed QA and all that other good stuff and got put on the web! The demo is our most recent attempt at a photorealistic(-ish :)) character and it's a sequel to everyone's favorite scantily […]
Posted in Programming, Work | Tagged Dawn
By Lucas on June 17, 2011
We've been busy at work! NVIDIA just released the first video from one of things I've been working on and already it has 600k views on YouTube! Crazy! It was cool to mix it up from the standard PC demos and I think made something pretty cool. (The videos have HD versions to if you […]
Posted in Work