Lucas

Lucas

Exporting data symbols in C# for NVIDIA Optimus

Exporting data symbols in C# for NVIDIA Optimus

This is kind of a neat hack I ran across: At work were talking about if it was possible to export a native Win32 data symbol from a .NET application. The reason you would want to do this is because there is a method of controlling NVIDIA Optimus by doing so. Optimus tries to guess […]

Well, that’s a terrible idea!

Well, that’s a terrible idea!

A few weeks ago a coworker and I were complaining about how annoying it is to make self contained tools and utilities. It seems like everything depends on 1000 DLLs these days. All our engine is statically linked because a) Is anybody really going to build off a binary-only version and then want to upgrade […]