By Lucas on April 20, 2009
In my last term at Waterloo I took CS 488 which is the computer graphics course offered by the CS Department. The course culminates in a really open-ended final project where you can basically do whatever you want so I decided to take my game engine Emerson for a spin and try to develop a […]
Posted in Uncategorized | Tagged 3D, Procedural, Terrain
By Lucas on April 12, 2009
Welcome to my new site! My University of Waterloo site was getting a little long in the tooth now that I'm graduating so I decided it was time to finally bite the bullet and get a real one. To kick stuff off I've posted a bunch of info about my newest project: A procedural terrain […]
Posted in Programming, Site | Tagged 3D, Procedural, Terrain