By Lucas on May 20, 2010
If you just happen to have a GeForce GTX 480 (or two) lying around you should check out the new demo I worked on at NVIDIA: Supersonic Sled. I'll let the pitch page do most of the talking but it's got some crazy features like PhysX destruction, CUDA-accelerated debris and fluids, Tessellation shaders, and NVIDIA 3D Vision […]
Posted in Site, Work
By Lucas on September 19, 2009
Well, so much for regularly updating the new site. My excuse is that it's been a crazy summer. I moved to California, started work at Cryptic, and helped ship my first game: Champions Online If you're itching to fight crime in colorful spandex I would recommend you check it out. (NOTE: itching may be due […]
Posted in Site, Work
By Lucas on April 12, 2009
Welcome to my new site! My University of Waterloo site was getting a little long in the tooth now that I'm graduating so I decided it was time to finally bite the bullet and get a real one. To kick stuff off I've posted a bunch of info about my newest project: A procedural terrain […]
Posted in Programming, Site | Tagged 3D, Procedural, Terrain