By Lucas on July 23, 2012
I know there have been screenshots and stuff online for a while, but today the public build of the demo finally passed QA and all that other good stuff and got put on the web! The demo is our most recent attempt at a photorealistic(-ish :)) character and it's a sequel to everyone's favorite scantily […]
Posted in Programming, Work | Tagged Dawn
By Lucas on May 14, 2009
Don't get me wrong here, I like C++ but sometimes you just find things that make you question the sanity of its designers. This is a long and crazy story so I should probably start from the beginning: My game engine uses a message passing system to marshal calls between different threads. Basically you define […]
Posted in Programming | Tagged C++, Game Engine, Madness, Programming
By Lucas on April 12, 2009
Welcome to my new site! My University of Waterloo site was getting a little long in the tooth now that I'm graduating so I decided it was time to finally bite the bullet and get a real one. To kick stuff off I've posted a bunch of info about my newest project: A procedural terrain […]
Posted in Programming, Site | Tagged 3D, Procedural, Terrain